Introducing DeadSense v1.2

Next-Gen AssistanceFor Valve's Deadlock

A premium, lightweight visual companion utility built in C++ to assist with character ESP overlay tracking, silent aimbot options, and real-time game positioning. Free to download.

File size: ~2.4 MBSupports: Win, Linux, Mac
Overlay & ESP Engine
Native C++ Core
deadsense-client --debug
$andromeda-client.exe --inject
[i] Searching for project deadlock game process...
[i] Target process found (PID: 7420)
[i] Resolving game offsets and schemas...
[+] Andromeda module initialized successfully!
Loaded Features:
├─ Visual Overlay / ESP (Player Boxes, Skeleton Bones)
├─ Silent Aim Component (Smoothing: 0.12, FOV: 8.5)
└─ Bebop Config (Auto-Hook: Enabled)
[✓] Injection complete. DirectX 11 Hook initialized.
[✓] Press [INSERT] in-game to toggle graphical menu.
$_

Engineered for Victory

A premium companion that leaves zero lag

Andromeda connects to game memory cleanly and safely. Toggle features instantly with our DX11 in-game overlay menu.

Aimbot Systems

Highly customizable aim assistance modules optimized for silent execution and lock-on precision.

  • Regulärer Aimbot
  • Silent Aim
  • PSilent

Hero Automations

Tailored mechanical helper routines designed for specific character combat kits.

  • Bebop
  • Haze
  • Hornet
  • Shiv

Visuals & ESP Overlay

Complete spatial information pipelines displaying player indicators and overlay HUDs.

  • ESP Box & Bone
  • ESP Chams
  • ESP Name & Icon
  • ESP Souls
  • Minimap ESP
  • Hitlogs
  • Spectator List
  • Target HUD

Miscellaneous

Extra visual overlays and gameplay automations to optimize input timing and mechanics.

  • Auto Parry
  • Auto Reload

Product Timeline

Recent Development Updates

Follow along with our updates as we speed up trace cycles and add core security safeguards.

v1.2.4Latest Stable
July 2026

Game Patch Compatibility

  • PerfOptimized skeleton bone rendering to maintain 240+ FPS during intensive combat scenes.
  • FixUpdated memory signatures and schemas for the latest Valve Deadlock game patch.
  • NewAdded smart bone visibility verification to filter out targets hidden behind geometry.
v1.2.0Feature Update
May 2026

Silent Aim & Character Scripting

  • NewAdded Silent Aim interpolation to automatically align input vectors.
  • NewReleased character automation scripts including Bebop Auto-Hook and Abrams auto-parry.
  • FixPatched DX11 window overlay sizing issues on virtual multi-monitor desktop setups.
v1.0.0Initial Release
March 2026

Andromeda Core Release

  • NewInitial release of the Andromeda overlay client.
  • NewImplemented player bounding-box Visuals (ESP), health-bars, and distance overlay.
  • NewSupport for local JSON configs to save and share keybind setups.

API Safeguards

Secure-First Distribution Architecture

Our backend APIs proxy storage assets securely. Rest assured, your bandwidth is protected, and credentials stay hidden.

CSRF Origin Validation

Forces all incoming download calls to pass rigorous Host, Referer, and Origin integrity checks. Blocks remote hotlinking automatically.

Sliding-Window Rate Limiting

Protects bandwidth from robotic brute-force scraping. Identifies clients by IP and limits download actions to 5 calls per hour.

Obfuscated Cloud Storage

Files are processed inside Next.js Route Handlers using Service Role access. Users never see direct Supabase Storage URLs.